Theatre Review: Dungeons & Dragons: Twenty-Sided Tavern at the Sydney Opera House

Dungeons & Dragons (D&D) fans will be over the moon to hear that Dungeons & Dragons: Twenty-Sided Tavern is now playing at the Sydney Opera House, straight from New York. We had the pleasure of attending the premiere night on Wednesday 18 December. As a long-time D&D lover, it was a unique opportunity to see the beloved role-playing game come to life in an interactive, fast-paced environment. At the Sydney Opera House, no less, an unforgettable venue for an unforgettable night.

From the moment the audience entered the Opera House, the show began, with audience members being encouraged to take part in pre-adventure selections, choosing their classes: warrior, spell caster, or trickster. We were introduced to a talented cast of actors, including William Kasper as the Dungeon Master; Zoë Harlen as the Tavern Keeper; Trubie-Dylan Smith as the Trickster; Eleanor Stankiewicz as the Spellcaster; and Atlas Adams as the Warrior. From the start of the show, their performances were filled with wit, energy, and charisma. They not only portrayed a wide range of unique, quirky characters but also created an engaging narrative that kept everyone on the edge of their seats.

For those new to Dungeons & Dragons, one of the most impressive aspects of the show was how accessible it was, regardless of the audience’s D&D experience. They took time to explain the basic rules of the game, ensuring that even those unfamiliar with D&D could follow along and participate in the fun. Considering the complexities of D&D, it was well appreciated, and this thoughtful inclusion allowed everyone to appreciate the magic of the game. For long-time players, the experience was nothing short of nostalgic.

The show had a sense of authenticity that resonated deeply with those familiar with D&D campaigns, feeling almost like watching a Monday night campaign play out in real-time. The inside jokes and clever references to D&D culture made it clear that this show was designed with both casual fans and hardcore enjoyers in mind. We really appreciated how they could reference deep D&D lore without isolating newcomers, making the show enjoyable for all fantasy and theatre fans, not just die-hard D&D lovers.

We were very impressed with the quality and level of interaction between the audience and the actors, particularly the way the audience’s decisions directly influenced the unfolding story. Using our mobile phones, we voted on choices that shaped the narrative, adding a layer of unpredictability to each performance. Would the actors complete the objective successfully, or would they roll with disadvantage? Would they try their hand at deceit, or persuasion, to convince the bartender that their bar tab didn’t need to be paid off? That was up to the audience to decide! The actors skillfully responded to these decisions, incorporating them into the storyline seamlessly. There was a palpable sense of energy in the theatre as the audience realized that we weren’t just passive observers but active participants in the adventure, just as we are in their own D&D campaigns.  Audience interactive elements were incorporated in a variety of ways, from voting, to ability tests (both on mobile and in person).

The show also incorporated plenty of modern humor, mixing pop culture (particularly Australian culture: think Bunnings and HECs debt jokes) references with sharp wit and clever dialogue. The comedic moments were plentiful, with a great mix of scripted jokes and improvisation. The range of side characters, each with their own quirks and charm, kept the audience entertained throughout. On top of that, the actors brought in audience members onstage to help with the plot. These moments were not only funny but also highlighted the show’s inclusive nature, where the line between the performers and the audience blurred, creating a sense of community and shared experience. It also means that every performance is unique, with each audience adding new elements to the experience. While we voted for particular characters and in specific ways, another audience might choose a different character class, and send them down different maps and adventures. The same applies to the chaotic and funky fight scenes. As is true in the table top world of D&D, there is always an element of luck. The actors rolled well during our performances and survived to join in another adventure: who knows what will happen in tomorrow night’s performance?

Also worth noting are the exceptional production values. The stage design, lighting, and sound all worked in perfect harmony to create an immersive atmosphere. They truly brought to life the fantasy world of D&D, making it feel that it was right there at our fingertips. Whether it was the swoosh of a battle axe, or the sound of magic being cast, the effects perfectly complemented the action, helping to transport the audience into a fantastical world where anything was possible.

Overall, Dungeons & Dragons: Twenty-Sided Tavern at the Sydney Opera House was an unforgettable blend of interactive theatre, comedy, and tabletop culture. The show delivered something for everyone, whether you were a veteran of Dungeons & Dragons or someone experiencing it for the first time. With its engaging performances, clever use of audience participation, and immersive production design, it was a night full of laughter, adventure, and surprises. This show is a must-see for anyone looking for a unique, fun, and interactive experience at one of the world’s most iconic venues.

FOUR AND A HALF STARS (OUT OF FIVE)

Dungeons & Dragons: Twenty-Sided Tavern is now playing at the Sydney Opera House in Sydney through to March 8th, 2025. For more information and to purchase tickets, head HERE.

Reviewer attended on Wednesday December 18th, 2024

Photo credit: Daniel Boud

Daniela Koulikov

At the age of three, Daniela Koulikov picked up a pen, and hasn’t put it down since. She loves live music, interviewing artists and reviewing events in Melbourne. When she's not out and about in the live music scene, she's walking her dog or taking her friends with her on a hike.