Interviews

Video Games Interview: Blizzard’s Kristopher Howl talks StarCraft II: Legacy of the Void

In the days prior to BlizzCon 2015, we got to the chance to chat briefly with Kristopher Howl, senior level designer on Blizzard’s StarCraft II: Legacy of the Void about the game’s campaign, new units and the new modes that will make it easier than ever for new players to jump into the game’s notoriously competitive multiplayer.

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Video Games Interview: Treyarch’s David Vonderhaar talks Call of Duty: Black Ops III

The 2015 EB Expo was a huge show boasting equally huge titles, and few titles are as huge as Call of Duty. With Black Ops III right around the corner, we caught up with Treyarch’s Studio Design Director David Vonderhaar to talk about his dev career, what we can expect from the new game and where we go…

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Video Games Interview: FreeStyle Games’ Jim Norris Chats Guitar Hero Live

We caught up with FreeStyle Games designer Jim Norris at the EB Games Expo to talk all things Guitar Hero Live, from the newly introduced GHTV feature, to the games development process. Check out Larry’s interview below! Tell me a little bit about how you first got involved in this project. So, I was working…

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Video Games Interview: Media Molecule’s Rex Crowle talks Tearaway: Unfolded

Late last week, we got a chance to chat to Rex Crowle from Media Molecule about the developer’s upcoming title, Tearaway: Unfolded.  We asked him about the decisions that go into making a game as unique as Tearaway and how Media Molecule approach the task of moving the game, built for the PSVita, to a new home…

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Video Games Interview: Art Director Ben Thompson chats about the lore and art of Hearthstone and “The Grand Tournament”

On the eve of the release of the new Hearthstone expansion “The Grand Tournament” – which adds a whopping additional 132 new cards to the game – we chat with the Art Director Ben Thompson about what to expect from the new expansion and the joy of directing the art behind the game. New Mechanics The…

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the AU interview: Rory Dooley (Ultimate Ears) speaks about new Logitech speakers, the future of technology and more

Ultimate Ears is expanding their already impressive line of mobile speakers with the introduction of the UE MEGABOOM. This is the real deal, fronting the next generation of portable wireless speakers that don’t skip on sound quality. With a list of features from easy wireless updates to a 20 hour rechargable battery life, the UE MEGABOOM is made for convenient use that ‘blasts freakishly amazing sound!’

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VideAU Games Interview: "Forza Horizon 2" Art Director Benjamin Penrose at EB Games Expo

VideAU Games’ Chris Singh speaks to Art Director Benjamin Penrose about his work on the game Forza Horizon 2, which is out now on XBOX ONE and 360. Filmed while he was in Sydney, Australia appearing at the EB Games Expo. Forza Horizon 2 is out now on XBOX ONE and 360.

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VideAU Games Interview: Michael Condrey of Sledgehammer Games talks "Call of Duty: Advanced Warfare" at EB Expo

VideAU Games interviews Michael Condrey – co-founder and studio head of development for Sledgehammer Games at EB Games Expo 2014. He was there to talk about the much anticipated release Call of Duty: Advanced Warfare. Michael talks us through everything that we should be excited about for the game from the new EXO to the…

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VideAU Games Interview: Design Director Simon Barlow talks about "DriveClub" (PS4. 2014)

Chris Singh interviews Evolution Studios’ Design Director Simon Barlow at EB Games Expo to talk about his work on the new Playstation 4 game DriveClub. Simon talks about the dynamic menu, game delays, handling, social media interaction, community, RPG/Sim elements and more… DriveClub was released exclusively on Sony Playstation 4 today.

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VideAU Games Interview: Marcus Smith – Creative Director of Insomniac Games' "Sunset Overdrive" (XBOX One, 2014)

Watch VideAU Games’ Chris Singh and Larry Heath interview Sunset Overdrive Creative Director Marcus Smith (Insomniac Games) while in Australia for the 2014 EB Games Expo to talk about his role in the game, what makes it one of the must have releases of the Season (Exclusively on XBOX ONE), the influence of SEGA games…

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