In the past few weeks, complaints against microtransactions in AAA games have reached a crescendo, with anger directed towards EA’s Star Wars Battlefront II, Monolith’s Middle-earth: Shadow of War and more recently, Activision’s Call of Duty: WWII for their inclusion of paid loot boxes.
Read MoreFollowing player ire regarding Star Wars Battlefront II‘s implementation of loot box and XP progression systems during the game’s last beta period, Electronic Arts and developer DICE have announced a re-balancing of both systems in time for launch.
Read MoreElectronic Arts have closed the doors on in-house developer Visceral Games. The publisher announced the closure in a blog post from executive vice president Patrick Söderlund, along with the news that they would be making rather sweeping changes to Visceral’s still unnamed Star Wars adventure game.
Read MoreThis week we had the chance to explore the open beta version of Star Wars Battlefront II, which featured a limited range of maps and modes to explore, as well as new characters, weapons and a whole lot of loot. Chief among the modes present was the ultra fun Strike Mode, which allowed players to…
Read MoreIt’s well-known by now that Star Wars Battlefront 2 is looking to pull content from every corner of Star Wars canon with its multiplayer offerings. The game’s latest trailer out of Gamescom 2017, packed with fighter craft, some familiar, some lore deep cuts, only further confirms this.
Read MoreEA has brought Star Wars: Battlefront 2 to it’s E3 2017 press conference, showing a new trailer and a first look at it’s multiplayer.
Read MoreElectronic Arts have indicated their intention to release a sequel to 2015’s Star Wars Battlefront in time for the holidays next year. The news comes as EA hosted its annual investor conference call earlier this week.
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