When you think of video game genres that have their home on the PC, there’s only a few that spring readily to mind. In the 90’s and early 2000’s, real time strategy ruled the PC platform but in recent years it has all but died out, killed off by the very monster it created, the…
Read MoreIn the days prior to BlizzCon 2015, we got to the chance to chat briefly with Kristopher Howl, senior level designer on Blizzard’s StarCraft II: Legacy of the Void about the game’s campaign, new units and the new modes that will make it easier than ever for new players to jump into the game’s notoriously competitive multiplayer.
Read MoreNext week, gamers around the globe will finally get their chance to play the much anticipated Legacy of the Void; the finale of the Starcraft II “trilogy”. Unlike other editions of the series before it, Legacy of the Void is not technically an expansion, and does not require the original game to run. Aside from the main quest, which…
Read More