video game

Interview: Robert Bennett on creating the animatronics for Five Nights at Freddy’s; “It can be a lot to wrangle.”

Can you survive five nights? The terrifying horror game phenomenon becomes a blood-chilling cinematic event, as Blumhouse, the producer of M3GAN, The Black Phone and The Invisible Man, brings Five Nights at Freddy’s to the big screen. The film follows a troubled security guard as he begins working at Freddy Fazbear’s Pizza. While spending his…

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Film Review: Gran Turismo is confident at the wheel when enhancing its video game origins

Though there are the occasional exceptions, movies based off video games don’t have the greatest reputation when it comes down to it.  So it makes sense that, perhaps, there’s a certain sense of trepidation when going into Gran Turismo.  Despite the calibre of the creatives both behind and in front of the camera – it’s…

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Fire Emblem Warriors: Three Hopes Review: Victorious on and off the battlefield

I’ve always admired musou style games for their sheer intensity. Repeatedly hacking and slashing waves of villains never seems to get old, from the Dynasty Warriors franchise, to the more recent Hyrule Warriors: Age of Calamity. As a result, the Fire Emblem franchise has decided to try its hand at the genre for the second…

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Chivalry 2 Review: Mighty Medieval Chaos

You spawn on an open battlefield, side by side with your teammates. As you are given a rousing speech, the match begins. You burst out, sprinting with all your might, letting out an outrageously wonky and exaggerated battlecry, as you hurdle towards the opposing faction. Sword and shield in hand, you crash into a wall…

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Mortal Kombat Interview: Director Simon McQuoid and producer E. Bennett Walsh on honouring the game’s spirit

Mortal Kombat fans rejoice! The hotly anticipated (and fantastically violent) cinematic re-adaptation of the best-selling game has arrived in cinemas for all eager, and legal, eyes to see (you can read our review here). In conjunction with the film’s release, Peter Gray caught up with its director, Simon McQuoid, and producer, E. Bennett Walsh, to…

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Film Review: Mortal Kombat sets a precedent for what is possible within the genre of the video game adaptation

The road from video game to cinema screen has often been an arduous trek – to say the least.  Often made with the best of intentions, but seldom able to satisfy the expansive fanbase, video game adaptations are usually starting at a disadvantage. Sure, there’s a certain campy pleasure to watching Jean Claude Van Damme…

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The Division 2: Warlords of New York: Back to Where it All Began

The Division 2 launched to critical acclaim, and for good reason. Everything had been altered, lifted and improved, and as a result, held me in its grasp for longer than I’d like to admit. But a few months later, I had left The Division 2 behind. Small incremental updates failed to shake up the formula…

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MLB The Show 20 Review: Bases Loaded

MLB The Show has stood for many years as Sony’s simulated answer to America’s pass time. It is with MLB The Show 20 that developer SIE San Diego Studio has lived up to this statement once again, producing one of the most accurate, thorough and varied iterations of the franchise to date. While baseball isn’t necessarily…

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One-Punch Man

One-Punch Man: A Hero Nobody Knows Review: A Fair Fight

I remember the first time I saw the trailer for One-Punch Man: A Hero Nobody Knows. How is this ever going to work as a video game? I thought. Surely a game that features a hero able to defeat any enemy with a single punch would make for a pretty boring game. For the most…

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GRID Review: Smooth Cruisin’

While I don’t necessarily understand Codemasters decision to reboot GRID, their pedigree as a developer of skifully designed, fun as hell racing games means I’m willing to take their word for it. From the stellar Formula 1 series to the gritty tracks of Dirt Rally, I had to bite down on the creeping notion that…

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