I’m a massive, massive fan of the Marvel vs Capcom series. It’s almost definitely my most favourite game in the fighting genre. Mostly because I could use Resident Evil’s Albert Wesker to kick major butt (my gamertag is inspired by him). When I heard that Marvel vs Capcom: Infinite would be available to play at the event, I got super excited, it’s been six years since Ultimate Marvel vs Capcom 3 was released. When I heard that the producers of the series were going to present the features of the game, I got even more excited. But the best part of my hands-on experience though? I was one of three people who got to try out the game against ‘promotion producer’ Tomoaki Ayano, and one of the two to win.
The game design is as always, pretty vibrant, and they’ve paid a lot more attention to detail here, especially to the maps, which I love, though that comic-y style that I remember is gone and the number of characters a player picks has dropped from 3 to 2, which I feel like is meant to make the fights go quicker. They’ve also made it a lot more single-player friendly by adding a new story mode, although absolutely no details were given about it nor was it available in the demo.
They’ve added one cool new feature to the game, which ties-in pretty nicely with the recent Marvel movies: Infinity stones, though players are only given a choice of 5 out of 6 (I hope you can guess why). The 5 stones act as a power-up, each giving the player different abilities when activated, in the form of ‘Infinity Surge’ and the stronger ‘Infinity Storm’, adding a bit more kick to your kicks (and punches).
On top of that, they’ve made it a little easier for beginners to the franchise (or to level the playing field between veterans and beginners) to get accustomed to their fighting style by introducing two new systems: auto-combo (aka light punch button spam supreme) and the easy hyper combo (pressing two buttons to activate a hyper combo rather than memorising a string of buttons), the latter of which I must admit once I figured out which buttons they were, it was the one thing that saved me from losing to Ayano-san, since I didn’t have time to learn any movesets. Still … Yatta! *fist pump*
Marvel vs Capcom: Infinite will be available first on the PS4, Xbox One and PC on the 19th of September in North America and Europe and in Japan September 21st .
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